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AI Insights · Timothy · July 2024

Top Down Games Performance on Android in El Salvador: Q2 2024

In Q2 2024, top down games like Brawl Stars, Clash Royale, and others showed varied performance in El Salvador on the Android platform. Detailed insights from Sensor Tower reveal trends in downloads, revenue, and active users.

Top Down Games Performance on Android in El Salvador: Q2 2024

In Q2 2024, top down games on the Android platform in El Salvador exhibited diverse performance metrics. Here’s a closer look at the top 5 games based on data from Sensor Tower.

Brawl Stars, developed by Supercell, saw a mixed trend in its revenue and user engagement. Weekly revenue peaked at approximately $2.4K by the end of April, before experiencing a gradual decline to around $1.5K in May. Downloads surged mid-April, reaching a high of 6K by the end of the month, and then fluctuating around 4.2K to 4.9K for the rest of the quarter. The game maintained a strong weekly active user base, peaking at 56.9K in late April and ending the quarter at 55.3K.

Clash Royale, also from Supercell, showed a steady revenue decline from $1.9K in early April to about $1.1K by June. Downloads were relatively stable, ranging from 3.1K to 4.6K, with a peak in early April and another rise in mid-June. Weekly active users remained robust, starting at 391.8K and ending at 339.9K, with slight fluctuations throughout the quarter.

Mobile Legends: Bang Bang by Moonton had a consistent revenue trend, fluctuating between $700 and $1K. Downloads were modest, mostly between 400 and 700, with a notable rise to 758 in mid-June. Active users saw a slight increase from 3.5K in early April to a high of 3.7K in mid-June, ending at 3.5K.

MONOPOLY GO! from Scopely showed a stable revenue trend, maintaining around $600 to $700 throughout the quarter. Downloads increased steadily from 1.3K in early April to 2.3K by mid-June. Weekly active users grew from 6.4K at the start of the quarter to a peak of 7.4K in mid-June, ending at 7K.

League of Legends: Wild Rift by Riot Games had a relatively low but consistent revenue stream, peaking at $858 in late April and then stabilizing around $500. Downloads were minimal, ranging from 122 to 191. Active users hovered around 2K, with slight fluctuations, peaking at 2.2K in early April and ending at 2.1K by the end of June.

These insights from Sensor Tower highlight the varying performance of top down games in El Salvador during Q2 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024